
Which in the end is coherent with other Orokin designs (Targis Prime, Liset Prime) too, also looking closer to this: I tried to go back to the original colors as much as possible with the Orokin pallette: The greys are more upwards on the spectrum, closer to green than the old. Tint 2/3: #faf8eb (also on Yellow range) To see what I mean, old Excalibur Prime tints: Tint 3: Stripes -> Default channeling effects go to Tint 3, so by resetting them we can also gain back Channeling on stripesĪlso, since we're on the topic: when Kary had to enter the colors he most likely unintentionally made them stronger, oversaturating them by a bit. If, for wahetever the reason you guys decide to make the tint mask from scratch again, then I'd suggest to rearrange the tints: Take the most talented person on the character team and have him/her work on this, please. Still, even with all the small bits I am fairly confident this should be easy to fix. I can even see stripes that are narrower than they should be on his back.įor reference, tint channel of Blinn Phong Excalibur Prime (took the original Design Council pic for the vote):Īs I said, there's possibly more that eludes me. There's tints mixing, some outlines, bad shapes, out of line tints, missing details (ie: missing gold spots).

I'm going to post pics below of the most notable stuff I can see, but it's not limited to them. While all of them present issues (working on Nyx tomorrow, which is 2nd biggest issue), Excalibur Prime has been the one to suffer the most. Most of the issues relay on the Tint channels, as the actual material conversion was truly good. Not so nicely as the rest of updates done before. However, because of a number of reasons that I totally understand, those came out.
#Ember prime colors update#
As everyone knows last year's Rathuum Update brought PBR to Excalibur, Nyx, Rhino and Ember Prime courtesy of Kary.
